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Spiderman 3D, without the glasses

Sony and Toshiba are reportedly in a race to develop quality 3D technology that you can watch with bare eyes, though they seem to be concentrating on this benefiting television screens. There are some pricing and tech issues, but there’s no reason to think at least an expensive model will be ready in a few years, perhaps just in time for Sony to market its product as a tie-in with a 3D Blu-ray release of its Spider-Man reboot.


Don’t expect to see that superhero movie in the format without glasses on the big screen, though. Given how long it took (and is still taking) for theaters to convert to digital 3D-capable screens, I don’t see the industry going too crazy for any further advances requiring more costly equipment upgrades. Not anytime soon. So the big issue here is that 3D TVs will keep improving and adapting to consumer satisfaction while cinemas will have to deal with what they’ve recently invested in for a long time. And people will have another reason to stay home: the 3D in their living room will be better and more comfortable.

Despite some spin made by blogs like Superhero Hype and Splash Page, I have to note that there’s no real connection made by Sony or by AP’s report on this topic between the Spider-Man reboot and its potential to be available in glasses-free 3D. By the time the Marc Webb-directed film hits home video 3D DVDs and Blu-rays will be fairly common, so it’s not a big deal or surprising that this 3D movie would also be available for 3D home video formats. However, it would behoove Sony to mark the film’s home video release as a temporal aim for its tech plans due to it being a Sony title. 

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New 3D Fuji Camera Can Display Content On A 3D TV


Last year, Fujifilm debuted the world’s first consumer-oriented 3D compact, the Real 3D W1. Today, the company announced the successor to the Real 3D W3. 
The new 3D point-and-shoot sports several improvements over its predecessor. The most significant upgrade would be the inclusion of a 3D HD video-recording function. This is one of the first cameras that can output content to stereoscopic 3D format, allowing mainstream consumers to capture high-definition 3D movies with ease. Additionally, the camera sports a mini-HDMI port, so users can connect the shooter to a compatible HDTV to view the images and videos stored on it. The LCD display has also increased from 2.8 inches on the W1 to 3.5 inches on the W3.


As with its predecessor, the W3 has two lenses spaced 75mm apart to simulate the space between the human eyes. Behind the optics are two 10-megapixel CCD image sensors. Other than producing 3D pictures, the dual-lens setup lets users take two shots at various lens or image setting.


The W3 captures 3D video in a special AVI codec and it comes with an HDMI output that allows for seamless playback on any of the current 3D TV models on the market.
That tech allows the captured video to have a multi-dimensional appearance, but of course must be viewed with special active shutter glasses to merge the two simultaneous videos together.

Users who really just aren’t in a 3D mood can also toggle between 2D capturing as well.


The Real 3D W3 will be available in the US from September at US$499.95. We have yet to receive any confirmation on availability and pricing of the camera in Asia, but will update once we receive more information.


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Avatar’s James Cameron says Step it up to Hollywood’s poor 3D green lights

Most of you know now that Cameron’s Avatar has crowned the filmmaker once again with the Worlds highest grossing movie of all time earning a whopping 3 billion dollars at te box office. While this position has contributed greatly to the traction 3D cinema currently spellbinding entertainment consumers, there is on glaring drawback in Mr. Cameron’s opinion, companies jumping on the 3D bandwagon and putting out horrible conversions.

Movies like Clash of the Titans andThe Last Airbender were shot in traditional 2D and converted into 3D after seeing Avatar’s success.

“I think it’s horrible and absolutely the wrong way to go,” Cameron said before the re-release of Avatar in 3D with added footage.

“I think it’s a quick, knee-jerk reaction to seeing the gold rush happen and the studios just wanted to jump in on it and that’s the only way they could do it. It’s the studio making the decision and then handing it over to some company to process it through a sausage grinder and come up with some kind of faux 3D, or a 2 1/2D mess,” he added.

The interesting footnote is he plans on re-releasing 1997’s Titanic in a 3D redux. Cameron fully admits that the conversion will be a “2.9D”, but goes on to add, “We won’t succeed. It will wind up being 2.9D, but it will still be .9 better than the 2D we released before. These other slapdash conversions, where they are not spending the time and money and not involving the filmmaker, are like 2.2D,” The Herald Sun quoted the 55-year-old filmmaker as saying.

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Samsung unveils portable 3D Blu-ray player

Samsung today unveiled the first portable 3D Blu-ray player at a press conference in New York today to an expectant audience.

The BD-C8000 ships with a 10.3″ screen and a built in Wi-Fi adapter, has preinstalled apps – including Netflix, Vudu and Pandora - for the same online content available with Samsung’s Internet-connected 3D-capable HDTVs. And it can output 1080p HD video. Read the rest of this entry »

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Doctor gives all clear for 3D watchers

A central point of contention about 3D technology is the negative effect it may have on the health of the watcher’s eyes. But a doctor in the US bravely spoke out this week saying that there is no evidence to support such a claim.

Mark Borchert, LA-based ophthalmologist, doesn’t believe that 3D is likely to cause any significant problems, giving the gaming geeks the go ahead in the third dimension. Read the rest of this entry »

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Samsung’s 3D TV Is Now Pre-ordering for less than $1,000 !


Samsung is reaching out to 3DTV wannahaves not yet willing to part with big bucks. The manufacturer’s new PN50C490 50-inch plasma 3DTV is on pre-order at Amazon for $989. It signals the drop of 3DTV sets below the $1,000 mark.

The model, announced last month, is Samsung’s first 720p set. Most of the major models on the market so far are 1080p, though still not entirely high definition. Because the current crop of 3DTVs rely on dual images to create the illusion of depth, each image is only half of the TV set’s full resolution. The dual images are stacked one atop the other in the progressive format, so the vertical resolution of 3D content on a 720p set would be 360 lines.

The PN50C490’s feature list includes “Mega Dynamic Contrast,” Anynet remote-control networking and 600 MHz subfield motion.

Samsung was the first TV maker to bring a 3DTV set to market in March. Panasonic quickly followed. As of June, set prices had fallen by about one-third, yet Samsung’s 40-inch LED 3D model was still $1,656. (That LED model is loaded with features besides 3D-display capability. The 240 Hz, 1080p set has Internet connectivity, Skype, four HDMI interfaces, etc., and measures an inch deep. It’s showing today at $1,699. The cheapest cosmetically damaged warehouse model is $1,167.) The shutter glasses necessary to view 3D content are not included. Prices for those remain at between $125 and $150. It’s not clear on Amazon when the PN50C490 will ship.


source: Deborah D. McAdams  www.televisionbroadcast.com

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Copyright 2010 Al Caudullo All rights reserved.  The content and photos within may not be distributed electronically or copied mechanically without specific written permission. The content within is based upon information provided to the  editor, which is believed to be reliable. Data within is subject to change. Al Caudullo is not responsible for errors or omissions.

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3D on terrestrial TV ?


3D TV is more complex than standard television pictures, because broadcasts have to include information used to create both the left-eye and right-eye images necessary for the 3D effect. For more 3D content & featured articles, go to Welcometo3d.tv This means broadcasters have to send more information over the airwaves for 3D programmes than they currently do. In technical terms, digital high-definition TV requires about 9.6 megabits of data each second to build up its images. For 3D broadcasts, the figure is between 40 and 50 per cent higher – around 13 or 14 megabits. And while satellite and cable broadcasts are quite capable of handling that extra data, there simply isn’t room in current terrestrial broadcasting for it.   Thankfully, all that’s about to change. Terrestrial TV in Britain is currently broadcast on both analogue and digital, which means there isn’t room in the available wavebands to broadcast the data required for 3D TV. But when the big switch-off happens in 2012, all of the UK’s TV coverage will go digital-only – and terrestrial broadcasting of 3D programmes could become a real possibility.


source:  www.itproportal.com

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Copyright 2010 Al Caudullo All rights reserved.  The content and photos within may not be distributed electronically or copied mechanically without specific written permission. The content within is based upon information provided to the editor, which is believed to be reliable. Data within is subject to change. Al Caudullo is not responsible for errors or omissions.

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James Cameron On Avatar Re-Release, Sequels, the Future of 3D and…

James Cameron is about to make another little boatload of cash when Avatar sees its theatrical re-release on August 27th, now featuring over 8 minutes of additional material added to the film.  Cameron recently opened up to MTV and Market Saw about what exactly will be in those 9 additional minutes, what he’s got up his sleeve for the sequels, and even a little postulation about the future of 3D cinema technology.

First off, in a phone conversation with Market Saw, Cameron revealed:

No extra footage of live action characters drinking coffee. Rainforest; some at night; a hunt sequence – a lot of flying; high impact action; an emotional scene toward the end has been added back; “the best CG in the film has been added as far as facial performance”; A Na’vi counterattack after the bulldozer attack; more of Grace at the school; adding the Stingbat and Sturmbeast creatures; additional Quaritch final AMP Suit battle shots; more of the glade love scene. It is all on par with the best of the rest of the film. They had lots of footage to choose from and they put back the absolute best scenes and shots they could.”

And then, to MTV, he spoke a little about the sequel:

“‘Avatar 2′… we’re still working on deals. We don’t start the movie until we get the deals worked out,” he said. “I’m making notes. I’m not sitting idle,” Cameron said. “But really, what I’m working on primarily is the novel.” ”I never had a chance to get the novel done while we were making the movie, and I always intended to. I didn’t want to do a cheesy novelization, where some hack comes in and kind of makes s–t up. I wanted to do something that was a legitimate novel that was inside the characters’ heads and didn’t have the wrong culture stuff, the wrong language stuff, all that.”  Along the course of both articles, the subject of filming two Avatar sequels back-to-back came up, and Cameron noted that it would be easier to shoot Avatar 2 and 3 than, say, Lord of the Rings, due to the lesser crew commitment needed because most of the action would take place in a completely computer-generated environment.   “That is something that makes a lot of sense, given the nature of these productions, because we can bank all the [motion] capture and then go back and do cameras over a period of time… The way these back-to-back productions fall apart is that you’re trying to do two live-action films back to back, and you’ re working on it for a year and a half, shooting. Everyone is dead.  It’s not humanly possible.  This type of film, it absolutely would work.”

That conversation invariably ended up probing his thoughts on 3D technology, where he re-iterated his views on the state of stereoscopic cinematography: The whole argument about conversion will go away for high end, first run 3D. Two years from now when there are thousands of 3D cameras out their shooting live feeds to 3D broadcast networks,how can a producer go to a studio and say: ”I can’t shoot 3D. It’s too difficult. There are too many problems. It costs too much. It adds 6 months to post-production. They won’t be able to say any of that stuff. That stuff is all garbage.”   Cameron talks about 3D conversions. TITANIC’s conversion is taking 8 months to a year to complete, not a fast turnaround like CLASH OF THE TITANS. Cameron: ”(TITANS) showed a fundamental lack of knowledge about stereo space, in addition to the shoddy work that comes from rushing.” Cameron likes TITANS in 2D as do I (I have had the Blu-ray since it was released) from a directorial standpoint and as a fan of Sam Worthington.  Cameron on how they are technically converting TITANIC. “You just can’t cut out edges, you’re going to get flat people moving around.” He will be using all his knowledge to put things on their right depth planes. They had tests for TITANIC from seven different conversion vendors on the exact same shots and they got back seven different answers as to were they thought things were spatially.   ”Some of them were not bad guesses and some of them were ridiculous.”


source:  www.reelmovienews.com

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Copyright 2010 Al Caudullo All rights reserved.  The content and photos within may not be distributed electronically or copied mechanically without specific written permission. The content within is based upon information provided to the editor, which is believed to be reliable. Data within is subject to change. Al Caudullo is not responsible for errors or omissions.

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THX Partners With BLUFOCUS to Develop Best Practices For 3D Post-Production & Authoring


HX-BluFocus Certification Sets Guidelines and Testing Procedures for Evaluating 3D Audio-Video Quality, Disc Interoperability and the Physiological Effects of 3D


THX Ltd. has teamed with BluFocus, a quality assurance and advanced testing facility for the home entertainment industry, to build an ecosystem of services to address the technical challenges of 3D post-production. THX®-BluFocus 3D certification sets authoring and production guidelines and testing procedures for evaluating 3D Audio-Video quality, 3D Blu-ray disc and player Interoperability, and the physiological effects of 3D on home viewers.

“The long-term success of 3D in the home depends heavily on content producers and consumer electronics manufacturers delivering a comfortable and compelling experience for today’s first wave of consumer adopters,” said Rick Dean, senior vice president at THX. “Our partnership with BluFocus complements the work THX is doing with leading HDTV manufacturers and other industry organizations to drive standards for 3D visual quality and usability.”

One of the biggest reported concerns among consumers is experiencing fatigue from 3D video and glasses. THX and BluFocus are researching root causes of viewer fatigue to better understand the physiological effects of 3D. The goal is to work closely with content producers to implement best practices and guidelines for all 3D elements, including onscreen characters, objects, graphics and subtitles. THX-BluFocus certification also evaluates how 2D-to-3D conversion adds depth to the picture, and whether this added depth causes any creative errors or flaws that deviate from the storyline or may cause fatigue.

“The added dimension of 3D brings with it more technical challenges than traditional 2D post-production and authoring, and requires more steps in the production chain,” said Paulette Pantoja, CEO of BluFocus. “The certification program we are creating with THX will help refine 3D post-production and authoring and help content producers minimize technical flaws long before 3D content is broadcast, streamed or authored on optical disc.”

During the THX-BluFocus 3D AV certification process, engineers analyze Left and Right Eye images frame-by-frame to ensure they retain the sharpness and detail of the original master video elements. All audio material is also fully evaluated to make sure they meet studio Reference Level and remain faithful to the master recordings. In addition to focusing on 3D Audio-Video quality, THX-BluFocus certification also evaluates Blu-ray Disc and Blu-ray player interoperability to ensure they play seamlessly together.


THX-BluFocus 3D Certification Categories

THX-BluFocus certification will be offered to the producers and distributors of movies, television programs, games and other content. When shopping for a 3D Blu-ray Disc or digital download, consumers will be instructed to look for the following THX-BluFocus certification logo and icons on disc packaging and digital artwork.

THX-BluFocus AV Certification – THX-BluFocus AV certification indicates that sound and images have been analyzed to ensure they maintain the quality and detail of the original master elements.

THX-BluFocus Creative Certification – The THX-BluFocus Creative certification indicates that all 3D elements in the feature presentation have been analyzed to detect any creative errors and flaws that deviate from the director’s intent or may cause viewer fatigue. Subtitles, menus, graphics and other elements may also be reviewed.

THX-BluFocus Interoperability – THX-BluFocus Interoperability certification applies to Blu-ray Discs to ensure they play seamlessly on 2D and 3D Blu-ray Players from many major consumer electronics brands.  More than 100 Blu-ray Players, from different regions, are evaluated with each THX-BluFocus Certified Disc to deliver a hassle-free user experience.


ABOUT BLUFOCUS

BluFocus Inc. is the entertainment industry’s first advanced testing and advisory service specialist for Blu-ray. The company offers products and services to content owners, player manufacturers, content developers and tool developers to ensure a seamless, issue-free customer experience that makes full use of Blu-ray Disc’s expanded capabilities which include BD-J, BD-Live and now 3D.  BluFocus has recently expanded into the Digital Distribution and Broadcast areas to offer the same quality services and expertise they have proven with Blu-ray and DVD.


ABOUT THX LTD.

Founded by George Lucas and recognized by audiences around the globe, THX is synonymous with the design and certification of world-class cinemas, premium audio systems, HDTVs, and blockbuster movies and games. Products featuring THX defy convention and define quality in their class, whether in the cinema, home or on the road. For more information, visit www.thx.com. Become a THX Facebook Fan and get THX Tech Tips, Fan Videos and more. Go to Facebook and search “THX Ltd.”


source: www.thx.com

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Copyright 2010 Al Caudullo All rights reserved. The content and photos within may not be distributed electronically or copied mechanically without specific written permission. The content within is based upon information provided to the editor, which is believed to be reliable. Data within is subject to change. Al Caudullo is not responsible for errors or omissions.

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Mozaex’ 3D Blu-ray Server


Mozaex last week announced it has begun shipping a line of servers, including what it’s billing as the world’s first 3D Blu-ray multi-room media server.

“The Mozaex 3D system plays media including 3D Blu-ray and DVD movies, CD and MP3 music, photos and on-demand NetFlix movies, and Pandora music among other online media,” Mozaex CEO Douglas Kihm said as part of the announcement. “Any media can be played in multiple rooms simultaneously, resulting in unprecedented ease, elegance, and excitement.”

The new models will be demonstrated at CEDIA Expo in Atlanta next month at booth #3844


Source:  www.dealerscope.com

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Copyright 2010 Al Caudullo All rights reserved.  The content and photos within may not be distributed electronically or copied mechanically without specific written permission. The content within is based upon information provided to the editor, which is believed to be reliable. Data within is subject to change. Al Caudullo is not responsible for errors or omissions.

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